![]() ![]() I found the latter especially (perhaps weirdly) satisfying, like I was power-washing a mossy patio, and this kind of purely dwarf-driven mission type is certainly one I’m happy to play more of. To clear a Spike, two players coat the glowing globs with foam, allowing the vacuum wielders to suck them away. ![]() Not blue gloves and anti-bac gel, but two cleansing foam guns and two dwarf-strength handheld vacuums. It was our job to clean them up, so Akopyan called in a supply drop with the necessary tools. Still, there were bigger things demanding our attention, as we soon came across a cave with multiple Rockpox Contagion Spikes: hellish tangles of spiky rock and glowing pustules. And shortly after descending to a plagued Hoxxes, I confirmed that it was – my ‘rangs didn’t fly anywhere near where I aimed them, so were only useful as point-blank Glyphid deterrents. Sadly, I was playing as Scout, prompting Akopyan to warn that the boomerang may be bugged in this preview build. ![]() Again in keeping with previous weapon releases, there’s one throwable for each class: a lethal boomerang for the Scout, a container full of friendly attack drones for the Engineer, a spinning mini-turret for the Gunner, and my personal favourite, a roll of buzzsaws for the Driller that tears up walls (and through bugs) like a jet-powered lawnmower. It’s still free, as in previous seasons, and still comes stuffed with unlockable weapon skins, hats, and beards, though the main armoury upgrade is the set of new "grenades". My tour of Season 3, hosted by Ghost Ship Games’ lead designer Mike Akopyan, began with a look at the new battle pass. And isn’t providing value to shareholders why we’re all here to begin with? These sickly Glyphids and contaminated caverns will present you and your fellow space dwarves with some new perils, but also new opportunities to turn a management-pleasing profit. And they’re carrying a nasty payload: Rockpox, a contagion that quickly infects both the caves of Hoxxes IV and the many, many giant bugs living within them. Yet after an early play around with Deep Rock Galactic Season 3, I’m already sold that this update – which centers around a corrupting, planet-wide infection – could be its best one yet.Īfter repelling a robot-spamming rival corp across Seasons 1 and 2, your reward in Season 3 – which launches on November 3rd – is to find your mining operating pelted by a meteorite storm. After the past three years, I’d have happily never heard the word "plague" again, let alone in the context of one of my favourite co-op games. ![]()
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